Alpha Striker One
Alpha Striker One is a vertical scrolling space shooter.
Controls
- Movement: W A S D
- Fire laser: , key
- Fire blasters: / key
- (Firing both is recommended)
Features:
- 320 x 180 resolution 'pixel perfect' graphics
- Infinite procedural levels
- 2 weapons
- 6 enemies
- Variable size destructible asteroids
- 2 parallax backgrounds
- Health pickups
- 2d physics simulation
- Particle-based explosions
- Pixel perfect post-processing glow effects
Development
Alpha Striker One was made in the evenings over a 13 day period using the Godot engine.
It was deliberately conceived to be limited enough in scope to be playable within 3 days and complete within 2 weeks.
Credit where it's due:
- Sound effects created using jsfxr
- Nebula background generated using Deep Fold's Space Background Generator
- Asteroid animation generated using DeepFold's awesome Pixel Planet Generator
- ElectronicBlueberry's Texture Fonts plugin
- torcado's clean4x pixel rotation shader
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